Sunday, May 20, 2007

Damnation - the Black Wrath of God

One of the really cool things about the latest sets of Magic, the Time Spiral block (Time Spiral, Planar Chaos and Future Sight) is the Timeshifted cards each set has. I think I'll save a more detailed explanation for another time, but suffice to say that in Planar Chaos we were introduced to versions of cards that might have been, in some alternate reality.

One of the most popular is called Damnation. What makes it so popular is that it is not only an alternate version of one of the more popular cards in the game, Wrath of God, but it's also in what is arguably the most popular color to play, Black.


Damnation is identical to Wrath of God in all ways except the mana needed to cast it. Instead of 2WW (2 mana of any color plus two White mana) it costs 2BB (2 of any color plus two Black). The artwork is even fitting - it is essentially a negative image of the Wrath of God artwork first introduced in 7th Edition. And it should be - it's by the same artist, Kev Walker.

Both cards destroy all Creatures in play, and they can't be Regenerated. It's a great way to clear the battlefield and then launch a bunch of your own Creatures (preferably ones with Haste so they can attack right away). And in a Black deck this is even better because Black has all sorts of Spells that manipulate the graveyard, either requiring that you remove a Creature there from the game, or allowing you to reanimate it. Nothing like obliterating your opponent's nastiest Creature, then taking control of it for yourself using something like Animate Dead.

So, of course, if I'm highlighting this card there must be a reason, right? You guessed it - I've got one up for auction right now. It should, I hope, end up going for over $10, maybe upwards of $15 or so. I will of course report back after the auction closes on Sunday (May 27).

Saturday, May 19, 2007

Lot 11, where are you????

Okay, I promised a Store update for those who really get into these things (of course, I promised the "Create your own Dragon Cycle" as well, and we see how well THAT'S gone!).

The truth is that I've been extraordinarily busy of late. First it was with class stuff - my last week of classes had two take-home tests, two research papers, a lab notebook for two courses and then studying for two finals in the same day. Oy! But I got A's in both classes, so I can't complain too much, I suppose.

Anyway, what with all of that and not getting my contract renewed with my writing gig, I'm back to having lots of free time and no regular source of income. So, why not try to make this store stuff really work I think to myself. How to do that? Better advertising for one (thus the return to the Blog, and the recent more search engine friendly URLs at http://www.donsmagicandsundry.com/) but also....MORE STOCK! That's right - I decided that getting in more cards that would draw in customers would help. So, I went on a little bit of a buying spree. Here's how it happened...

It actually started with a 5000+ card lot from someone in New York. Lot 11, as it was to be called, included many unopened booster packs and what looked to be very nice cards. So, I bid that sucker up to like $314 and won (it included free shipping), and paid immediately. I waited. And waited. No word from the seller. Finally, after two weeks and several unanswered emails, I filed a complaint with PayPal. That then led to a claim (or is it the other way around?). Anyway, I finally got my money back from PayPal so at least nothing was lost. But Lot 11 will never be.

BUT, this freed up money which I had, in my mind at least, already spent. SO, off to look for more bargains.

First I found a whole bunch of cards from a variety of sets by this one guy. I put in minimal bids, figuring if I lost, no big deal. Instead, I won several, and got lots of good cards from Ice Age, Alliances, and Mirage that have been dubbed Lot 12.

Next I found a group that had two sets of 1000+ cards each, who obviously knew nothing about Magic. They had bought a Scrye magazine to identify the cards, and had misidentified cards in the reprint series Chronicles as being from the original sets Arabian Nights, Antiquities Legends, and The Dark. They did, however, have an (almost?) entire set of the Deckmasters special boxed set (including the metal tin it originally came in). These cards are in Near Mint condition and very hard to find. Lot 13 also included one of the Revised Edition dual lands, Bayou. I think the dual lands will be the subject of their own Blog entry someday...

Lot 14 was a set of 460 Rare cards that someone was trying to sell for the second time. He had a reserve price on the thing, but someone had asked him how much it was, and he published the answer - $100. I bid high enough to be the "high bidder" but not win it. I hoped he'd extend to me a Second Chance Offer for my high bid - and he did. Woo-hoo! This is the Lot that produced the two Flash cards I wrote about last time.

I found a guy who was selling his collection of Coldsnap cards. He basically had the contents of an entire booster box worth of these, up for sale as three lots - one of all the commons and uncommons, and two for rares. No-one had bid on any of them, so I was able to get them for the minimum bids. With shipping the whole thing (around 540 cards, including 30 rares) came to about $17. So the commons from Lot 15 are up at the new store and the rares and uncommons are up on eBay. This included a copy of a card called Ohran Viper that should hopefully sell for $14, almost paying for the entire set by itself.

Lot 16 was a huge collection of over 4500 cards that I got for a little over $60 plus $30 for shipping. FedEx delivered these babies from California, and I'm still working on sorting them all out. LOTS of Black cards, and lots of repeats. Many are in obviously played condition and may not be sellable in my opinion. These often go to my older son, who is loving learning to play Magic and even beats his Dad sometimes.

When a new set is released these days, Wizards of the Coast likes to set up and sell pre-made "Theme Decks" that you can open up, shuffle, and play right away. You are guaranteed to get the same batch of cards in every box of the same Theme Deck, so there's no surprises. I bought a box of unopened Planar Chaos theme decks, broke them open and am selling them individually. Except for two I set aside for my son and I to play with :-) This was Lot 17.

Lot 18 is a set of 1000 cards which hasn't come in yet. I have emailed the seller and he apologized for the delay - he had said in the listing that he was selling an "unsearched" collection for a friend (meaning he supposedly hadn't pick through and gotten all the best stuff out), and to make sure that there were rares included he was going to through in some from his own collection. He had almost mailed them without remembering those, he says, so he had to break out his binders and pull those. Thus the delay. I hope there's some goodies in there when it gets here.

Lot 19 is a set of 310 rares from someone in Canada. They also haven't yet arrived, but given that they're from out of the country, this isn't a panic area yet.

And, finally, Lot 20 is a whole bunch of cards which includes a Chaos Orb (a very cool long out of print card) and some others, judging by the photo, that should turn a nice profit. However, they were supposedly sent out from New York on Friday 5/11 and still aren't here by Saturday 5/19 - over a week to travel halfway down the east coast? Seems excessive....

In addition to Lots 12-20, I've also purchased over 250 unopened booster packs that I have lumped into "Lot 7" for bookkeeping purposes. This includes a whole box of 8th Edition and an unopened box of the brand new (just released in early May) set called Future Sight.

So, in other words, now that I tally it up, I have purchased in the last two weeks around about 10,000 additional cards for the Stores.

Hulk Flash! A new deck that has some older cards suddenly worth something!

I'll later get to a post getting everyone up to date on recent happenings here at The Sundry (short version: I'm now up to Lot 20, and am currently buried in 6000+ new cards that need to be processed and added to the inventory) but first I wanted to share an oddity that I discovered while processing Lot 14.

Lot 14 consisted of 460 rare cards - a nice little set. In there were included two copies of a card card Flash - one of the original copies from Mirage, and another copy of the reprinted version in Sixth Edition. When I went to list these two I was very surprised to find a feeding frenzy of sorts going on with this card right now. So, being as curious as George I decided to investigate.

It turns out that the official errata to the card, which made it a good deal less effective with certain combinations, has been revoked, allowing someone to find a combination that can, typically, result in a win on the first or second turn of the game.

The deck hinges upon two cards, the above-mentioned Flash and Protean Hulk from Dissension, thus the name Hulk Flash (a take off on the immortal "Hulk smash!" battle-cry of the green Goliath in Marvel Comics, presumably). Other important cards in the deck are Phyrexian Marauder from Visions, Shifting Wall from Stronghold and Disciple of the Vault from Mirrodin.

The basic gist of the deck is that you cast Flash, which allows you to pay the casting cost of a Creature -2 mana as an instant, and puts the Creature into the graveyard if you do not. You use Flash to cast Protean Hulk, but do not pay the mana cost. When Protean Hulk goes to your graveyard, you are allowed to find any number of Creature cards in your library with total casting cost no greater than 6 and put them into play. You grab four Disciples of the Vault (total casting cost 4) and four Shifting Walls and 4 Phyrexian Marauders (both are Artifact Creatures that have casting costs equal to X - any amount of mana you wish). When Creatures with X in the casting cost are brought into play in this manner, X is equal to 0. Since both of these are 0/0 Creatures that come into play with X +1/+1 counter on them, and X is 0, they therefore get zero +1/+1 counters, die immediately and go to your graveyard. Disciple of the Vault allows you to have target player lose 1 life whenever an Artifact is put into a graveyard from play. You just put in 8 Artifact Creatures, and you have 4 Disciples of the Vault in play...BAM! Your opponent loses 32 life right there. Since you start the game with only 20 life....

Incredibly nasty, incredibly fast and also incredibly difficult to stop. Ergo, everybody wants one! So the key pieces of the engine have become very popular, with prices to match. Mystery solved. If you'd like to read a bit more on this deck, here's the article I read when researching the thing.

Monday, April 16, 2007

Quick store update

Tomorrow I plan to write the next in my series of entries on Cycles. But first a quick update on recent developments (this one's for you, Petunia!).

All of the cards from Lot 7 and Lot 8 have been put up. I still have Lot 9 (the set of Russian 9th Edition cards) and Lot 10 (a bunch of Mercadian Masques, Tempest and Stronghold rares) to go.

On the new store front, I have now moved over all common cards from the Core Sets Unlimited through 9th Edition, as well as all expansions from Ice Age to present. I still want to move some more, but I have under 300 common cards left on the eBay store at present.

The really big cool news is two-fold. First of all, Lot 11 - a lot of 5000+ cards, including 50 unopened packs, that I won this past weekend. I can't wait to get those guys and start processing (yes, I know - it's an illness - what do you want?). And the next is....I have my first official advertisement! I know this Blog kind of serves that function, but now I have an honest-to-goodness ad! The fine folks over at Farpoint Media (I've mentioned before that I listen to some of their podcasts - Slice of SciFi, Wingin' It, etc.) have a "ClickGrid" up whereby listeners can donate money to buy Michael a new sound board. In return, you get space on their grid to put up your logo and turn it into a link to your site. So, Don's Magic and Sundry has purchased four squares of space. The logo is up (you can see the grid at www.sliceofscifi.com if you'd like) right now, but I'm going to try to change it if possible. It turns out that my logo, when shrunk to a 10x40 pixel rectangle, is an illegible blob. So, back to the drawing board if the fine folks at ClickGrid will allow me to. Anyway, I hope to see an increase in traffic to the new store thanks to the ad. Worse case scenario - I have a $60 business expense to take off on next year's taxes!

Okay - all for now. Look for the "Build your own Dragon" Cycle coming soon!